Computers became a bigger part of my childhood after that. I played The Sims, SimCity, and Age of Empires,
and spent a lot of time exploring Microsoft Encarta. Then the internet arrived and made the computer
infinitely more interesting.
One Christmas, my mom gave me a first-generation iPod nano. Of course, an iPod wasn't particularly useful
without music, so I had to figure out how to get some. That introduced me to Ares, LimeWire, eMule, and the
early-internet experience of never being completely sure whether the file you were downloading was actually
a song or a virus. I learned that lesson a few times.
Music was already a big part of my life. My father is a professional musician, so I grew up around
instruments, rehearsals, and bands. I discovered Cool Edit Pro and started recording songs of my own. They
were mostly very cheesy romantic songs, and thankfully most of them have disappeared.
Music led me to video. I wanted to make my own little movies, so I started experimenting with Windows Movie
Maker, then Sony Vegas and Adobe Premiere. Eventually I discovered After Effects, and suddenly I wanted
explosions, visual effects, titles, animations, and basically everything my computer was least capable of
doing.
Premiere and After Effects barely ran on the machine I had, so I started learning about computer hardware. I
became obsessed with processors, memory, graphics cards, motherboards, and finding the right combination of
parts for editing and rendering video. At one point I tried updating the BIOS on an old computer and
completely killed it. That was one way to learn.
Eventually I decided to build my own PC. I couldn't afford all the parts at once, so I'd save enough money
for one component, buy it, and then start saving for the next. It took around eight months. The hardest part
was watching the component I had spent weeks researching become "old" while I was still saving enough money
to finish the computer.
Eventually I had everything. I built it, turned it on, and it worked.
The computer itself wasn't really the goal, though. I wanted a machine that would let me make things.
When I was 16, I started recording videos of my father performing. At first I was doing it with an iPod
touch, another gift from my mom, and the videos weren't bad. Around the same time, I started a YouTube
channel and made vlogs. It even got a little traction.
Eventually I got access to a Canon 600D and a cheap 50mm lens. Suddenly my videos started looking like
actual productions. I became convinced I was ready to shoot a proper music video, so when I was 17 I asked
my father if he could pitch the idea to his band.
They agreed.
I charged very little. For me, getting the opportunity to produce something for an established band was much
more valuable than the money. That became my first small video production business, and soon I was shooting
music videos for other bands too. I also used the camera for photography and made some extra money taking
pictures.
I don't remember thinking that I was becoming an entrepreneur. I knew how to make something, found people
who wanted it, and figured out how to charge for it.